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Aktuelle Zeit: Samstag 23. November 2024, 06:38
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Unbeantwortete Themen | Aktive Themen
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Godsmack
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Betreff des Beitrags: Verfasst: Montag 17. März 2008, 10:08 |
Brennmeister |
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Registriert: Sonntag 18. September 2005, 18:21 Beiträge: 4218 Wohnort: Berlin
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Mongoo hat geschrieben: Hab gerade auf 2.08 upgedated! Musste allerhand neu einstellen! Aber meine lastabhängige Umschalterei 2D 3D geht nicht mehr!
Kann mir einer sagen wie ich das da jetzt einstellen muss?
XP oder vista...?
_________________ Core i7 920 (IFX-14); P6T Dlx; 6142 MByte CL8 1600; Samsung F1 320GB+640GB SATA; Postville 80GB LG 4163B; LiteOn LH-18A1H im MAP-KC51U2C; GTX 460 1GB BeQuiet P7 550W Silverstone TJ07 Win 7 Ultimate 64 bit ----------------- join #brennmeister im quakenet
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Mongoo
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Betreff des Beitrags: Verfasst: Montag 17. März 2008, 10:26 |
Brennmeister ehrenhalber |
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Registriert: Sonntag 18. September 2005, 11:35 Beiträge: 1497
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Xp aber mittlerweile gehts !
_________________ MSi B450 Gaming Plus AMD RYZEN 3600 - SSD Crucial MX 500 500 GB. 2x2TB Seagate HDD - Netzteil Seasonic Focus 550 Watt . - Kühler Coolermaster Hyper 212 LED 2 x 8 GB Crucial Ballistix Sport LT @ 3600 cl16 - Gigabyte G1 Gaming 1080 @ 2000/5500 MHZ @ 1 Volt
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Godsmack
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Betreff des Beitrags: Verfasst: Montag 17. März 2008, 10:58 |
Brennmeister |
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Registriert: Sonntag 18. September 2005, 18:21 Beiträge: 4218 Wohnort: Berlin
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na dann passt´s ja
unter vista gibt es leider keine automatische umschaltung zwischen 2D und 3D...da muss man ein bisschen tricksen...
_________________ Core i7 920 (IFX-14); P6T Dlx; 6142 MByte CL8 1600; Samsung F1 320GB+640GB SATA; Postville 80GB LG 4163B; LiteOn LH-18A1H im MAP-KC51U2C; GTX 460 1GB BeQuiet P7 550W Silverstone TJ07 Win 7 Ultimate 64 bit ----------------- join #brennmeister im quakenet
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tutifruti
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Betreff des Beitrags: Re: RivaTuner v2.11 *aktuell* Verfasst: Dienstag 25. November 2008, 03:41 |
Moderator |
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Registriert: Montag 10. April 2006, 04:49 Beiträge: 8150 Wohnort: am Deich
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*UPDATE* RivaTuner 2.20 Deutsche Sprachdatei RivaTuner 2.20 Zitat: Changelog: Minor bugfixes:
* Fixed incorrect 2x effective memory clock multiplier for RADEON HD 4870 / 4870 X2 series equipped with QDR DDR5 memory.
What's new:
* Added ForceWare 178.xx and 180.xx drivers families support. * Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 178.13, 178.15, 178.24, 180.10, 180.20, 180.42, 180.43, 180.44, 180.47 and 180.48. * Added Catalyst 8.9, 8.10 and 8.11 driver families detection. * Added workaround for broken error reporting system of PowerPlay clock control interfaces in Catalyst 8.10 hotfix 2 and Catalyst 8.11 driver families. Due to internal bug these drivers report incorrect error codes in PowerPlay clock control calls, causing overclocking tools like RivaTuner, ATITool or AMDGPUClockTool to stop working properly. Until the problem is fixed in the Catalyst driver RivaTuner provides temporary workaround by disabling error control for PowerPlay clock control calls on the Catalyst 8.10 hotfix 2 and newer drivers. Please take a note that the workaround can be forcibly disabled via ATIPowerPlayErrorReportingWorkaround registry entry. * Added driver-level fan control support for ForceWare 180.xx drivers family. * Updated PCI DeviceID database for both AMD and NVIDIA display adapters. * Added NVIDIA G98 graphics processors support. * Added AMD RADEON HD 4830 display adapters family support. * Added support for direct assess to flashrom chips of AMD RV7xx graphics processors family. * Updated exceptions list for bundled D3DOverrider utility. * Seriously redesigned hardware access layer provides drastically improved multi-GPU support. Now RivaTuner no longer uses single device selection ideology and supports simultaneous access to multiple physical display devices or GPUs in the most popular and frequently used modules, such as hardware monitoring module, profile launcher and task scheduler. * Drastically increased performance of routines applying clock frequencies and fan speed when experimental cloning modes are enabled. Due to new multi-GPU oriented hardware access layer all display devices can be accessed simultaneously, it saves CPU time required on switching current display device and reinitializing hardware access layer in ther previous version. * Now RivaTuner displays physical GPU index in the main tab on multi-GPU systems to simplify identifying independent physical devices and logical devices of the same physical GPU (e.g. two independent RAMDACs located on the same physical GPU). * Improved hardware monitoring module: o New multi-GPU oriented hardware access layer allows simultaneous monitoring of all supported physical display adapters and GPUs installed in the system. Simultaneous monitoring is available for both multi-monitor configurations and SLI/Crossfire modes. o Improved API for hardware monitoring plugins: + Added new GetSourceCaps function allowing the plugins to report different capabilities specific for exported data sources. This function helps hardware monitoring core to identify system wide and multi-GPU support capable data sources. + Added set of new hardware access functions allowing the plugins to access multiple physical display devices simultaneously and provide multi-GPU monitoring. + All GPU sensor specific plugins (e.g. ADT7473.dll) have been updated to support new API functions and provide multi-GPU monitoring support. + All system wide plugins (e.g. CPU.dll) have been updated to support reporting system wide data source capability. + Improved ADT7473.dll plugin. # Now the plugin's database may include hardcoded pulses per revolution counters for some display adapter models to provide correct fan speed monitoring on the systems with counters improperly calibrated in VGA BIOS (e.g. some GeForce 8800GT models). o Improved software TSS calibration algorithm for RV7xx graphics processors family. * Improved launcher module: o New multi-GPU oriented hardware access layer allows associating launch items with any desired physical or logical display device and launching the profiles specific for this device without changing current display device selection. o Now RivaTuner no longer records launcher events into hardware monitoring event history panel by default. Now you may enable launcher event history logging into event history panel properties if necessary. * Improved scheduler module: o New multi-GPU oriented monitoring module and launcher allow using the scheduler to program independent dynamic gamma, fan and clock control algorithms for each physical display device installed in the system. o New 'Pause scheduler' module allows you to suspend the scheduler's activity if necessary. o New 'Sampling period' setting allows you to override default sampling period for scheduled tasks associated with hardware monitoring module. Custom sampling period setting can be useful if hardware monitoring module polls hardware frequently but too frequent scheduled tasks execution is not desired. Please take a note that in case of defining multiple scheduled tasks with different sampling periods the maximum sampling period defined for a data source is being used. o New 'Task freezing period' setting allows you to define so called task freezing period for scheduled tasks associated with hardware monitoring module. Task freezing period setting is useful when it is necessary to program a few tasks with different execution priorities. Executing a task with non-zero task freezing period causes the scheduler module to suspend execution of all tasks associated with the same data source until task freezing period is over and to put such tasks into the queue. The last queued task will be executed in the end of task freezing period. o Now RivaTuner restarts hardware monitoring range based tasks on hardware monitoring module startup, on hardware monitoring history clearing and on resuming the scheduler module from pause. o Now RivaTuner no longer records scheduler events into hardware monitoring event history panel by default. Now you may enable scheduler event history logging into event history panel properties if necessary. * Improved low-level hardware overclocking module for ATI display adapters: o Now RivaTuner hides low-level overclocking tab on PowerPlay support capable display adapters (RV630 and newer series) when overclocking functionality is not available (e.g. on the secondary GPUs in Crossfire mode under Windows XP). o Now RivaTuner locks obsolete options in additional overclocking properties on PowerPlay support capable display adapters (RV630 and newer series). * Now undocumented command line based hardware access interfaces also support queued current display device selection via /SD and /SELECTDEVICE command line switches. * More tweaks improving target value generation accuracy have been done into floating point duty cycle calculation routines for all types of internal and external fan controllers.
_________________ BM Mitglied seit: 2002-02-27
Die Zensur ist das lebendige Geständnis der Großen, daß sie nur verdummte Sklaven treten, aber keine freien Völker regieren können. Johann Nepomuk Nestroy
Auszeichnungen und Preise sind wie Hämorrhoiden. Früher oder später bekommt sie jedes Arschloch. Billy Wilder
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tutifruti
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Betreff des Beitrags: Re: RivaTuner || aktuell ! Verfasst: Donnerstag 11. Dezember 2008, 11:07 |
Moderator |
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Registriert: Montag 10. April 2006, 04:49 Beiträge: 8150 Wohnort: am Deich
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*UPDATE* RivaTuner 2.21Deutsche Sprachdatei RivaTuner 2.21 Zitat: Changelog:
Minor bugfixes:
* FOURCC INTZ and RAWZ formats are no longer forcibly disabled on GeForce 6 and newer display adapters when closing the 'Textures' tab in Direct3D tweaks dialog. Please take a note that these formats are required for proper GTA IV functionality, so if you experience problems with missing textures in this game on NVIDIA GeForce 6 and newer display adapters then please try to open the 'Textures' tab and press the 'Defaults' button. * Fixed 'Restore after suspended mode' option in low-level fan control tab, corrupted in the previous release due to multi-GPU related core changes.
What's new:
* Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 180.60, 180.70 and 180.84. * Added Catalyst 8.12 driver family detection. * Added 'Enable FOURCC INTZ surfaces' and 'Enable FOURCC RAWZ surfaces' options to the 'Textures' tab of the Direct3D tweaks dialog. * 'Restore after suspended mode' option in low-level fan control tab is multi-GPU oriented now. Now the option affects all display adapters in the system instead of currently selected display adapter only. * 'Allow separate 2D/3D clock frequency adjustment' option is no longer provided when enabling driver-level hardware overclocking. The option is now hidden to reduce the amount of false bugreports posted by the beginners trying to disable 2D/3D clock frequncy then claiming that the hardware stays at extremely low boot clocks. Power users can still control this option via AllowMaxPerf registry entry. * Extended list of detectable supported FOURCC formats in 'IDirect3D9 HAL adapter formats' diagnostic report category.
_________________ BM Mitglied seit: 2002-02-27
Die Zensur ist das lebendige Geständnis der Großen, daß sie nur verdummte Sklaven treten, aber keine freien Völker regieren können. Johann Nepomuk Nestroy
Auszeichnungen und Preise sind wie Hämorrhoiden. Früher oder später bekommt sie jedes Arschloch. Billy Wilder
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tutifruti
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Betreff des Beitrags: Re: RivaTuner || aktuell ! Verfasst: Dienstag 30. Dezember 2008, 16:57 |
Moderator |
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Registriert: Montag 10. April 2006, 04:49 Beiträge: 8150 Wohnort: am Deich
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*UPDATE* RivaTuner 2.22Deutsche Sprachdatei RivaTuner 2.22 Zitat: Changelog:
Minor bugfixes:
* Fixed bug in LM63.dll plugin, causing empty graphs with no data to be displayed in hardware monitoring module and introduced during porting the plugin to multi-GPU architecture in version 2.20. * Multifunction PCI devices are no longer scanned and no longer detected as multi-GPU devices. * Fixed pipeline count detection code for NVIDIA G98 GPU family.
What's new:
* Added ForceWare 181.xx drivers family support. * Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 180.87, 180.88 and 181.00. * Updated bundled RivaTunerStatisticsServer v3.0.0 utility: o Fully redesigned user interface: + Now the server supports user interface skins to conform requirements of AIB/AIC partners bundling the server with their products. User interface skinning is based upon proprietary engine, which was previously used only in commercical RivaTuner technology based products. User interface skinning usage approach allows RivaTuner fans community to change the server's appearance completely and to express themselves in new skins design. Skin format is completely open, skin compiler and decompiler are integrated in the server, so please visit techsupport forums to get more detailed information and help on the skin creation. + Simplified beginner oriented profile settings. Many previously available power user oriented options, such as per-3D API hooking options, are now merged into more simple multi-buttons, e.g. "Application detection level" multi-button. + Improved help system. Now context sensitive help system is activated by hovering mouse over the control, instead of traditional right-click and "What's this?" based access in the previous versions. + On-Screen Display preview window greatly simplifies realtime On-Screen Display position, color and zoom adjustment. o Fully redesigned profiles architecture: + Now pre-created and user profiles are no longer stored into single file, so user profiles are no longer lost after the server reinstallation. Please take a note, that the user profiles are preserved only when the server is reinstalled in the same folder. + Now it is no longer possible to remove critically important pre-created profiles and pre-created profile settings can be easily restored due to template based profiles architecture. + Improved screen capture safety. The server no longer crashes on attempt to capture screenshot in DirectX9 applications without October 2006 or newer DirectX runtime libraries installed. + Improved product customization features: # In addition to skins and previously available product name customization feature, bundling partners can also customize product icon (including system tray icon) and define a link to own online product help page. # Product customization information is no longer stored in editable text OEM file, now this information is encoded to protect the product from illegal modification and distribution by third parties. * Improved installer and uninstaller: o Improved installation and uninstallation routines for statistics server's hook libraries. o Now the uninstaller also removes the files installed by 64-bit signed driver update.
_________________ BM Mitglied seit: 2002-02-27
Die Zensur ist das lebendige Geständnis der Großen, daß sie nur verdummte Sklaven treten, aber keine freien Völker regieren können. Johann Nepomuk Nestroy
Auszeichnungen und Preise sind wie Hämorrhoiden. Früher oder später bekommt sie jedes Arschloch. Billy Wilder
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tutifruti
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Betreff des Beitrags: Re: RivaTuner || aktuell ! Verfasst: Montag 16. Februar 2009, 12:56 |
Moderator |
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Registriert: Montag 10. April 2006, 04:49 Beiträge: 8150 Wohnort: am Deich
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*UPDATE* RivaTuner 2.23Direkt Download Zitat: Changelog: Version 2.23:
Minor bugfixes:
* Fixed abnormal negative VRM temperature reading for temperatures above 128°C in VT1103 plugin. * Data sources is no loner erroneously displayed twice in the list of data sources in hardware monitoring history setup window after disabling data source, enabling it and pressing "Defaults" button. * Data source setup button is no longer grayed in hardware monitoring history setup window when localized GUI is selected. * Localization database host resize tokens are no longer ignored in hardware monitoring history setup window when localized GUI is selected. * Fixed bug in hardware monitoring log file viewer causing empty graphs to be displayed when opening multi-GPU log file on single-GPU system. * Fixed idle memory clock frequency detection for G9x GPU based systems supporting memory clock frequency generator switching to PCIE bus clock (e.g. GeForce 9800GTX+ series display adapters). * Minor localization and GUI fixes.
What's new:
* Added ForceWare 182.xx drivers family support. * Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 181.20, 181.22 and 182.05. * Added Catalyst 9.1 drivers family detection. * Updated PCI DeviceID database for NVIDIA display adapters. * Added reference fan duty cycle monitoring and low-level fan control tab for G92 based display adapters using integrated on-die fan controller (e.g. GeForce 9800GTX series). Please take a note that low-level fan control tab for display adapters using integrated fan controller is provided only as a workaround allowing you to control the fan if the drivers are completely unable to do it. It is strongly not recommended to use low-level fan control for integrated fan controllers if driver-level fan control functions properly. * Added heuristic driver version detection for unattached display devices (for example the secondary GPUs in SLI/Crossfire mode invisible to OS) under Windows Vista. * Improved driver-level overclocking and fan control for NVIDIA multi-GPU systems. Thanks to Jacob Freeman @ EVGA for providing GeForce 9600GT SLI system for new features development and debugging. Multi-GPU related improvements include: o Added optional independent driver-level overclocking and fan control support for display adapters working in SLI mode. Now RivaTuner provides independent driver-level overclocking and fan control by default for the secondary GPUs in SLI configuration. Driver-level overclocking and fan control on the primary GPU is still mirrored to all secondary GPUs joined into SLI configuration, however this behavior can be disabled via NVAPIMultiGpuClockControl and NVAPIMultiGpuFanControl registry entries if completely independent control is needed. o Ability to overclock and control fan speed at driver level for display devices unattached to windows desktop (e.g. display adapters dedicated for PhysX acceleration). * Improved hardware monitoring module: o New sticky graphs mode was designed special for multi-GPU systems and it greatly improves monitoring window layout and readability on the systems with many active hardware monitoring graphs, which cannot be displayed simultaneously without window scrolling. Now you can easily stick any hardware monitoring graph to other graph(s) and view multiple overlapping graphs on the master graph. The groups of sticky graphs can be easily edited on-the-fly in both manual and automatic modes, dynamic master graph selection allows you to switch between multiple vertical scaling modes for any sticky graphs group. The following sticky graphs related GUI enhancements are available in this version: + Added "Stick to other graph" button to the system area of each hardware monitoring graph. You may click this button on any graph you're about to stick to other graph(s) then point desired target graph(s) to manually create groups of sticky graphs with just two mouse clicks. + Each graph (for both normal and clipped states) and grid color can be customized in the graph properties now. Custom colors are useful for visual color identification of graphs in a group. + Added master graph selection tabs to each group of sticky graphs. Master graph selection affects graphs Z-order and ensures that the master is rendered on top of all graphs in the group, as well as it affects group vertical scaling and grid color settings. Current and tracking marker values also apply to the master. + Added "Unstick graph from group" button to the system area of each group of sticky graphs. You may click this button to unstick master graph from the group. You may also hold when clicking this button to unstick all graphs from the group and hold + to unstick all graphs from all groups. + Added "Auto stick graphs" button to hardware monitoring window toolbar for both realtime monitoring and postreal monitoring history viewing modes. You may click this button to activate wizard allowing you to create the groups of sticky graphs automatically. The following automatic modes are available: # "Stick by graph units" - groups of sticky graphs are created by graph units similarity. In this mode wizard creates group of sticky graphs with all temperatures in °C units, group of sticky graphs with all clock frequencies in MHz units and so on. # "Stick by graph name on multi-GPU systems" - groups of sticky graphs are created by multi-GPU graph names similarity. In this mode wizard creates group of sticky graphs with core temperatures for all GPUs in the system, group of sticky graphs with core clocks for all GPUs in the system and so on. o Improved print friendly monitoring graphs screenshot capture: + Now besides previously available F11 keyboard shortcut print friendly screen capture can be also performed by pressing new "Capture print friendly screenshot" button on hardware monitoring window toolbar for both realtime monitoring and postreal monitoring history viewing modes. + Legend is now displayed on print friendly screenshots for the groups of sticky graphs. + Current tracking marker no longer displayed on print friendly screenshots. o Improved hardware monitoring plugin API. Now GPU index is passed to API SetupSource function allowing plugin developers to implement GPU specific hardware monitoring settings customization. * Updated bundled RivaTunerStatisticsServer v3.1.0 utility: o Minor skin appearance changes, "Normal" application detection level has been renamed to "Low" for better understanding. o Improved hooking system injects code into OS kernel's LoadLibrary functions by precached offsets and improves compatibility with some protective systems, faking the real LoadLibrary function offsets (e.g. latest revisions of SecuRom coming with new games like Dead Space, Need for speed : Undercover etc). Now such games no longer crash on startup when the server is running and LoadLibrary hooking is enabled by selecting "High" application detection level. o Added pre-created profiles for 3D applications, which require non-standard On-Screen Display coordinate space settings (e.g. Codename Panzers : Phase Two and Alpha Prime). o Added pre-created profiles for new pseudo-3D applications. * Updated bundled D3DOverrider v2.0.0 utility: o Fully redesigned user interface: + Now D3DOverrider follows by RivaTunerStatisticsServer and also supports user interface skins. User interface skinning usage approach allows RivaTuner fans community to change D3DOverrider's appearance completely and to express themselves in new skins design. Skin format is completely open, skin compiler and decompiler are integrated in D3DOverrider, so please visit techsupport forums to get more detailed information and help on the skin creation. + Simplified beginner oriented profile settings. Many previously available power user oriented options, such as per-3D API triple buffering and VSync forcing options, are now merged into unified options and more simple multi-buttons, e.g. "Application detection level" multi-button. + Improved help system. Now context sensitive help system is activated by hovering mouse over the control, instead of traditional right-click and "What's this?" based access in the previous versions. o Fully redesigned profiles architecture: + Now pre-created and user profiles are no longer stored into single file, so user profiles are no longer lost after D3DOverrider reinstallation. Please take a note, that the user profiles are preserved only when D3DOverrider is reinstalled in the same folder. + Now it is no longer possible to remove critically important pre-created profiles and pre-created profile settings can be easily restored due to template based profiles architecture. + Previously available debug features (sound indication and RivaTuner events logging) can be controlled via profile GUI now. o Greatly improved triple buffering forcing safety. Now D3DOverrider analyzes the application's 3D engine specifics and avoids forcing triple buffering for the applications, incompatible with triple buffering by design. Triple buffering is no longer forced under when the application is creating overlay swap chain or swap chain without hardware flipping support. This feature greatly reduces the need of adding new 3D applications to the exceptions list. Now most of such applications (e.g. different video players creating overlay swap chain or some games like Cryostasis, using D3DSWAPEFFECT_COPY swap chain) can start when D3DOverrider is running. o Changed sound indication ideology. Now attempt to force triple buffering in the application having native triple buffering implementation is indicated by success beep instead of failure beep in the previous version. Failure beeps are now reserved for indicating triple buffering forcing failures due to specifics of 3D engine incompatible with triple buffering by design (please refer to the previous item description). o Improved hooking system injects code into OS kernel's LoadLibrary functions by precached offsets and improves compatibility with some protective systems, faking the real LoadLibrary function offsets (e.g. latest revisions of SecuRom coming with new games like Dead Space, Need for speed : Undercover etc). Now such games no longer crash on startup when D3DOverrider is running and LoadLibrary hooking is enabled by selecting "Medium" or "High" application detection levels. o Added power user oriented profile settings allowing D3DOverrider to disable injection into Direct3D device reset functions and prevent possible application crashing due to concurrent reset function hooking by D3DOverrider and game's own OSD implementation (e.g. crashing when changing display settings in Team Fortress 2 and D3DOverrider is running). Pre-created profile for Half-Life 2 engine based games demonstrates new setting usage. o Updated exceptions list. * Extended Direct3D9 capability bits decoding in low-level diagnostic report module. * Improved command line interface. Added /SG and /SELECTGPU command line switches allowing selecting tweak target by GPU index rather than by logical display device index represended by previously available /SD and /SELECTDEVICE command line switches. New command line switches are supported for both queued hardware access scripts and for command line based GUI device selection changing. * Added experimental display configuration tracking mode. Power users may enable this mode using DisplayConfigurationTracking registry entry to force RivaTuner to track changes in your display adapters configuration (e.g. toggling SLI mode on/off or disabling secondary display adapter in the device manager). RivaTuner will reinitialize logical devices list and restart hardware monitoring module on display configuration change. * Minor GUI changes and improvements.
_________________ BM Mitglied seit: 2002-02-27
Die Zensur ist das lebendige Geständnis der Großen, daß sie nur verdummte Sklaven treten, aber keine freien Völker regieren können. Johann Nepomuk Nestroy
Auszeichnungen und Preise sind wie Hämorrhoiden. Früher oder später bekommt sie jedes Arschloch. Billy Wilder
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Godsmack
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Betreff des Beitrags: Re: RivaTuner || aktuell ! Verfasst: Donnerstag 26. Februar 2009, 12:11 |
Brennmeister |
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Registriert: Sonntag 18. September 2005, 18:21 Beiträge: 4218 Wohnort: Berlin
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Version 2.24 is raus... http://downloads.guru3d.com/RivaTuner-v ... d-163.htmlZitat: Version 2.24:
Minor bugfixes:
* Fixed bug in hardware monitoring module causing hardware monitoring based scheduled tasks to be ignored due to improper initialization on RivaTuner startup. * Fixed erroneous 100MHz memory clock reading on G9x GPU series based display adapters caused by bug in memory clock frequency generator source clock detection code. * File system redirection is no longer disabled when executing a patch script under 64-bit OS to prevent the issues with missing file system browser dialog when pressing the "Continue" button. * Heights of sticky graphs in the group are now updated properly when manually editing fixed graph height settings in the properties of any graph of the group. * Fixed bug into startup daemon routine of RivaTunerStatisticsServer and D3DOverrider utilities causing these tools to be started and reside in memory without displaying tray icon under certain conditions.
What's new:
* Added database for ForceWare 182.06. * Added Catalyst 9.2 drivers family detection. * Updated PCI DeviceID database for ATI display adapters. * Improved Logitech G15 keyboard LCD support in hardware monitoring module: o RivaTuner no longer maps OSD text to Logitech keyboard LCD, now there is separate "Show in LCD" option in the data source properties window allowing you to define independent output configurations for OSD and LCD. Previously available power user oriented MapOSDToLCD regitry entry is no longer in use. o Previously available power user oriented LCD font size adjustment option is now also available in the data source properties. o New dynamic LCD re-connection mode ensures proper LCD output when LCD software is being restarted dynamically. * Added heuristic on-die fan PWM controller detection for G92 based display adapters to provide proper low-level fan control and reference fan duty cycle monitoring for both reference desing and alternate display adapters using the fan connected to alternate on-die PWM controller (e.g. Palit GeForce 9800GT series). * Improved detection algorithms for core and memory clock frequency generators switching to PCIE bus clock on NV40 and newer NVIDIA graphics processors. The algorithms are still experimental, so both core and memory clock frequency generator bypassing detection can be forcibly disabled via EnableNVPLLBypassingDetection and EnableMPLLBypassingDetection registry entries. * Updated RivaTunerStatisticsServer v3.1.1 bundled utility. This version is a maintenance release, it doesn't contain new features besides the fix mentioned above. * Updated D3DOverrider v2.0.1 bundled utility. This version is a maintenance release, it doesn't contain new features besides the fix mentioned above.
_________________ Core i7 920 (IFX-14); P6T Dlx; 6142 MByte CL8 1600; Samsung F1 320GB+640GB SATA; Postville 80GB LG 4163B; LiteOn LH-18A1H im MAP-KC51U2C; GTX 460 1GB BeQuiet P7 550W Silverstone TJ07 Win 7 Ultimate 64 bit ----------------- join #brennmeister im quakenet
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tutifruti
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Betreff des Beitrags: Re: RivaTuner || aktuell ! Verfasst: Montag 17. August 2009, 19:18 |
Moderator |
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Registriert: Montag 10. April 2006, 04:49 Beiträge: 8150 Wohnort: am Deich
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*UPDATE* RivaTuner 2.24bDownload auf der HomepageZitat: Changelog:
Minor bugfixes:
* None.
What's new:
* Added ForceWare 190.xx drivers family support. * Added databases for ForceWare 190.15, 190.38 and 190.56. * Added unified Windows 7 / Vista ForceWare drivers versions (8.15.xx.xxxx) support.
_________________ BM Mitglied seit: 2002-02-27
Die Zensur ist das lebendige Geständnis der Großen, daß sie nur verdummte Sklaven treten, aber keine freien Völker regieren können. Johann Nepomuk Nestroy
Auszeichnungen und Preise sind wie Hämorrhoiden. Früher oder später bekommt sie jedes Arschloch. Billy Wilder
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Du darfst keine neuen Themen in diesem Forum erstellen. Du darfst keine Antworten zu Themen in diesem Forum erstellen. Du darfst deine Beiträge in diesem Forum nicht ändern. Du darfst deine Beiträge in diesem Forum nicht löschen. Du darfst keine Dateianhänge in diesem Forum erstellen.
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