Die Einstellung von PC Scale oder TV Scale in DGIndex wird wohl nur relevant wenn von YUV nach RGB konvertiert wird.
Im DGIndex Manual steht dazu folgendes:
" When you use DGVfapi to frame serve, the video is always converted to RGB. This option specifies how the colorspace conversion to RGB is to be performed.
PC scale - Map output RGB to full range: YUV [16, 235(Y)/240(UV)]
RGB [0, 255]
TV scale - Map output RGB to clipped range: YUV [16, 235(Y)/240(UV)]
RGB [16, 235]
This option affects conversion to RGB, which occurs in only two places in DGMPGDec: 1) in the display window of DGIndex, and 2) the video served by DGVfapi. Generally, unless you have a good reason to clip the RGB, you should select the PC scale option.
Two well-known situations for using TV scale are as follows:
You are using DGVfapi to serve video to TMPGEnc and you have the Output YUV Data As Basic YCbCr Not CCIR601 option checked (it's unchecked by default).
You are using DGVfapi to serve video to CCE with the Luminance Level 0 To 255 option. "
Und was bedeutet das nun, wenn man ein AVS Script (das auf ein d2v File verweist) z.B. in VirtualDub(Mod) öffnet und Filter (die in RGB arbeiten) einsetzt ?
PC oder TV Scale ?